Zoom Version Beta 3.0.0 Preview
You need to load specific files to use the editor. To load a file, drop it here or use the save & load tab.
You must provide a Ocarina of Time: Master Quest Debug ROM or the files specified below

dmadata

ovl_kaleido_scope

icon_item_static

icon_item_24_static

icon_item_field_static

icon_item_dungeon_static

icon_item_nes_static

nes_font_static

title_static

parameter_static

Selected Objects
Panel
No object is selected
This will reload the selected objects from the file.
No cursor is selected
This will reload the selected cursor from the current .zdata file.
This will reload the current panel from the loaded file.
Objects
Textures
Texture:None Format: File: Offset:
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Welcome to CloudMax's z64editor!
The editor has undergone yet another major rewrite, and has many new features.
This version does not support Majora's Mask.
The editor now load textures directly from the ROM, and because of that the editor now require a few additional files.
It is now possible to replace textures within the editor in the new Textures tab, instead of just being able to provide menu background placeholders.
You'll no longer be able save to the browser, this is because the files take up to much space.
To prevent users from being required to provide the files every time they use the editor a new autoload feature has been added for those who use the editor offline.
You can read more about the Auto Load feature in the Help tab.
Various new options has been added to the Pause Menus, such as Heart Container and Cursor colors.
The Improved Inventory ASM Extension has been removed as there was an issue with it.
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